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SpriteShip Team

Building SpriteShip: a 2D game-art pipeline for developers and coding agents. Create characters, animations, tilesets, backgrounds, and levels ready for your game engine.

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How Terrain Materials Work in a 2D Platformer

How Terrain Materials Work in a 2D Platformer

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2 min read
From AI-Generated Game Assets to a Playable 2D Game Level

From AI-Generated Game Assets to a Playable 2D Game Level

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2 min read
Exporting One 2D Map to Phaser, Godot, Unity, GameMaker, and Tiled

Exporting One 2D Map to Phaser, Godot, Unity, GameMaker, and Tiled

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2 min read
Building a 2D Terrain Editor: Auto-Tiling, Slopes, and Collision

Building a 2D Terrain Editor: Auto-Tiling, Slopes, and Collision

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3 min read
From Prompt to Playable: Building a Phaser Survival Game with Codex and SpriteShip

From Prompt to Playable: Building a Phaser Survival Game with Codex and SpriteShip

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6 min read
How to give a coding agent a complete 2D game-art pipeline over MCP

How to give a coding agent a complete 2D game-art pipeline over MCP

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4 min read
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